Archive for June, 2004

On the EQ Guild Summit

June 14th, 2004 | Category: EQ, MMORPGDot

Lately I’ve been knee deep in several games at once. It’s made concentrating on any one game difficult, but somehow I’ve managed. Besides City of Heroes, I’ve been playing a good deal of Everquest lately. We’re ramping up for something pretty special regarding Sony’s venerable property, and my habitation of Norrath has been a big part of those preperations. I’ve also been keeping abreast of EQ news, and the big news of late has been the Guild Summit. I believe the Everquest Guild Summit has far reaching implications for the Massively Multiplayer Genre as a whole, and marks a new beginning for Sony Online Entertainment.

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City of Heroes Reflections

June 08th, 2004 | Category: CoH/CoV, Design, MMORPGDot

City of Heroes has been in the news so much lately that more commentary seems superfluous. That’s the talk of villianous scum, I say! Coming up in a few weeks we’ll have our in-depth review of City of Heroes from our newest MMORPGDot editor, Enich. In the meantime, I’ve been playing too. I’m going to use this opportunity today to discuss the game and try to tap into why this game has caught the imaginations of so many people.

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