May 25
Curt The Bad Guy
I just don’t understand this at all. Curt Schilling will now be a bad guy in EQ2. Initially it’s for a charity event. Go take a whack at him, and every time he dies SOE donates money to a fund. Odd, but fine, right? This is the part I’m confused about:
“After the three-day baseball series, Curt’s character will remain within the game as a high-powered enemy that characters will have to face later in the game.”
Jigga-whaaa? Why? Are we going to be facing a baseball-bat wielding boss at the bottom of Blackburrow now? A baseball-tossing guard for Lady Vox? Very strange.
Update 05/28: I guess this is what I get for not updating the site more often. Scott Hartsman emailed to fill out the story on the Schilling mob:
There’s the charity event NPC on the one hand, that uses this new model that we made to resemble Curt. It’s a pretty good model. Later, the model gets a new name, purpose, location, and story (from existing EQ2 lore), and becomes part of some new content that’s going in with the new Betrayal quest a couple weeks later. The charity event is transitory, but the Betrayal content is permanent. Seemed like a good way to get the most out of the work that went into it.
Make sense?
Indeed. Repurposing the model makes a good deal of sense … especially if, like me, you wouldn’t be able to pick Curt Schilling out of a lineup at a police station. :) Thanks, Mr. Hartsman.
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