Aug 16
The Best Game is the One You Haven’t Played
My second column for GameSetWatch has gone up, this time with a slightly broader and more esoteric bent. It’s the ‘Random Dialogue’ column from MMORPGDot all over again, and I’m very grateful to Simon for the chance to write it.
With development times measured in years and half-decades instead of quarters, nothing will break your heart as badly as a crappy Massive game. Today I’m going to be talking about the inflated expectations that long MMOG development times can build, why I think Pirates has fulfilled player expectations, and what future titles can do to ensure that high hopes stay grounded in reality.
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