Nov 13
MMOGs Get Legit
My host moved some servers around this past week/weekend, so my apologies if you couldn’t load the site.
I was frustrated as well, because I wanted to post about last week’s MMOG Nation article on GameSetWatch. It grew out of homework given out by Psychochild after the Project Horseshoe event, and just kind of ‘went’ from there. It’s about the legitimacy of Massive games, and the lack thereof in popular culture.
Yes, I’ve seen the South Park episode about World of Warcraft. Yes, I thought it was pretty funny. No, I don’t think that means Massive games are ‘legitimate’. Actually, as a brief aside, I’m prone to thinking that we’re pretty darn close with gaming in general. Even if the now-fading “Greatest Generation” doesn’t get gaming, the “Baby Boomers” raised kids right alongside console games. My mom is looking forward to giving the Wii a try, and that has to be a step in the right direction. What my mom couldn’t care less about, though, is these ‘online thingies’. In fact, when I discuss them with my in-laws, it’s a battle just to explain the concept. “You play a game where you kill these orc guys? And it’s not just you, it’s lots of other people that help you out. It’s … umm … fun?”
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