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	<title>Comments on: Warhammer Online, Telephonically Speaking</title>
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	<link>http://www.mmognation.com/2006/12/14/warhammer-online-telephonically-speaking/</link>
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		<title>By: MMOG Nation &#187; Big May Day For Massively</title>
		<link>http://www.mmognation.com/2006/12/14/warhammer-online-telephonically-speaking/comment-page-1/#comment-51657</link>
		<dc:creator>MMOG Nation &#187; Big May Day For Massively</dc:creator>
		<pubDate>Fri, 02 May 2008 13:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2006/12/15/warhammer-online-telephonically-speaking/#comment-51657</guid>
		<description>[...] up with Warhammer. I sat in on another one of those EA Mythic conference calls, which you may recall from here on the site. Made me a little sad not to be putting it up here. [...]</description>
		<content:encoded><![CDATA[<p>[...] up with Warhammer. I sat in on another one of those EA Mythic conference calls, which you may recall from here on the site. Made me a little sad not to be putting it up here. [...]</p>
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		<title>By: lefo</title>
		<link>http://www.mmognation.com/2006/12/14/warhammer-online-telephonically-speaking/comment-page-1/#comment-4404</link>
		<dc:creator>lefo</dc:creator>
		<pubDate>Sun, 17 Dec 2006 12:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2006/12/15/warhammer-online-telephonically-speaking/#comment-4404</guid>
		<description>Well, the concept of RVR and PVP they are talking about is already present in DAoC right now and for a quite some time. You can exp through rvr or pvp. Ypu can loot gold from dead players you killed (although they loose nothing). Actually 90% of the Warhammer features are present in DAoC. The only thing that isn&#039;t is taking over the cities. BTW, DAoC already has 4 RVR dungeons. Oh, and one thing....the &quot;Battlegrounds&quot; name was initialy invented by Mythic and is in DAoC from day 1 and WoW &quot;borrowed&quot; it.</description>
		<content:encoded><![CDATA[<p>Well, the concept of RVR and PVP they are talking about is already present in DAoC right now and for a quite some time. You can exp through rvr or pvp. Ypu can loot gold from dead players you killed (although they loose nothing). Actually 90% of the Warhammer features are present in DAoC. The only thing that isn&#8217;t is taking over the cities. BTW, DAoC already has 4 RVR dungeons. Oh, and one thing&#8230;.the &#8220;Battlegrounds&#8221; name was initialy invented by Mythic and is in DAoC from day 1 and WoW &#8220;borrowed&#8221; it.</p>
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		<title>By: Michael</title>
		<link>http://www.mmognation.com/2006/12/14/warhammer-online-telephonically-speaking/comment-page-1/#comment-4397</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sun, 17 Dec 2006 03:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2006/12/15/warhammer-online-telephonically-speaking/#comment-4397</guid>
		<description>Shaper,

Oop, sorry I wasn&#039;t more clear in the post. All I had the chance to do was sit in on a conference call, basically. :) Folks submitted their questions beforehand via email, and they answered everything they were given. I really meant to put some in myself, but I had kind of a crappy week, and never got around to it.

Thanks for your kind words, just the same.</description>
		<content:encoded><![CDATA[<p>Shaper,</p>
<p>Oop, sorry I wasn&#8217;t more clear in the post. All I had the chance to do was sit in on a conference call, basically. :) Folks submitted their questions beforehand via email, and they answered everything they were given. I really meant to put some in myself, but I had kind of a crappy week, and never got around to it.</p>
<p>Thanks for your kind words, just the same.</p>
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		<title>By: Shapechanger</title>
		<link>http://www.mmognation.com/2006/12/14/warhammer-online-telephonically-speaking/comment-page-1/#comment-4395</link>
		<dc:creator>Shapechanger</dc:creator>
		<pubDate>Sun, 17 Dec 2006 03:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2006/12/15/warhammer-online-telephonically-speaking/#comment-4395</guid>
		<description>Thanks for taking the time to interview and review the game and put up the details for the fans.  You obviously put a lot of work into this.


I did think it was Paul who was Fun, and Jeff who was Fact, but maybe they were in drag this time aroundÃ¢â‚¬Â¦ =P

IÃ¢â‚¬â„¢m a little disappointed you didnÃ¢â‚¬â„¢t even brush up a bit before hand to land a few Ã¢â‚¬Ëœclose inÃ¢â‚¬â„¢ questions or get informed, but all in all they are good questions for people who havenÃ¢â‚¬â„¢t been following the game. 
It is a little difficult to understand just what Mythic is doing without knowing the DAoC endgame to some degree. It is endlessly replayable, but depends on some core foundations (most particularly a critical mass of players) to work well.

The truth is, there are many new MMO players whos only experience is Warcraft, and as such it is important to discuss that relevance. On the other hand, Warhammer fans are just plain foaming at the mouth rabid, and it is always good to mention that you know Warhammer imagery predates Warcraft imagery to keep them off your back!


As for the UI, youÃ¢â‚¬â„¢d have to be a fool not to borrow Warcrafts UI, which was arguably the best UI ever seen in an MMO.  Each MMO borrows from the previous, and it is natural and wise to incorporate the many successful features of Warcraft into Mythics own particular MMO concept.

At any rate, thanks for putting up the interview!

~Shapechanger of WarhammerAlliance.com</description>
		<content:encoded><![CDATA[<p>Thanks for taking the time to interview and review the game and put up the details for the fans.  You obviously put a lot of work into this.</p>
<p>I did think it was Paul who was Fun, and Jeff who was Fact, but maybe they were in drag this time aroundÃ¢â‚¬Â¦ =P</p>
<p>IÃ¢â‚¬â„¢m a little disappointed you didnÃ¢â‚¬â„¢t even brush up a bit before hand to land a few Ã¢â‚¬Ëœclose inÃ¢â‚¬â„¢ questions or get informed, but all in all they are good questions for people who havenÃ¢â‚¬â„¢t been following the game.<br />
It is a little difficult to understand just what Mythic is doing without knowing the DAoC endgame to some degree. It is endlessly replayable, but depends on some core foundations (most particularly a critical mass of players) to work well.</p>
<p>The truth is, there are many new MMO players whos only experience is Warcraft, and as such it is important to discuss that relevance. On the other hand, Warhammer fans are just plain foaming at the mouth rabid, and it is always good to mention that you know Warhammer imagery predates Warcraft imagery to keep them off your back!</p>
<p>As for the UI, youÃ¢â‚¬â„¢d have to be a fool not to borrow Warcrafts UI, which was arguably the best UI ever seen in an MMO.  Each MMO borrows from the previous, and it is natural and wise to incorporate the many successful features of Warcraft into Mythics own particular MMO concept.</p>
<p>At any rate, thanks for putting up the interview!</p>
<p>~Shapechanger of WarhammerAlliance.com</p>
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		<title>By: Michael</title>
		<link>http://www.mmognation.com/2006/12/14/warhammer-online-telephonically-speaking/comment-page-1/#comment-4392</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sat, 16 Dec 2006 23:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2006/12/15/warhammer-online-telephonically-speaking/#comment-4392</guid>
		<description>&lt;blockquote&gt;&lt;em&gt;Jack said:
&lt;/em&gt;&lt;em&gt;If you never experienced DAoC RvR you really didnÃ¢â‚¬â„¢t play the game, in many respects RvR was the game.&lt;/em&gt;&lt;/blockquote&gt;
That&#039;s ... what I said. I&#039;ve never really played DAoC. :) I mean, I made a character and ran around for a few levels at one point just to dip my toe in the water, but that was it. Never claimed otherwise.
&lt;blockquote&gt;&lt;em&gt;Jack said:
&lt;/em&gt;&lt;em&gt;As others have said itÃ¢â‚¬â„¢s not Warhammer that looks like WoW itÃ¢â‚¬â„¢s WoW that is derivative of Warhammer. For you to state the reverse only exposes your ignorance.&lt;/em&gt;&lt;/blockquote&gt;
*sigh* What is it with people calling me names this week? I&#039;m used to it on Slashdot, but man. Lum and Smedley can get away with it because they have their own sites, but a little courtesy here on my little corner of the interwebs, eh?

When I say that Warhammer &quot;looks&quot; like WoW, I&#039;m not talking about the graphics. I really don&#039;t care what a game looks like, as long as it&#039;s pretty &#039;enough&#039;. From a &lt;strong&gt;gameplay&lt;/strong&gt; perspective, especially user interface, Warhammer is borrowing heavily from World of Warcraft.

After the call, I&#039;m seeing more differences between WoW and WAR; the RvR stuff is what WoW&#039;s Battlegrounds wishes it could be, and the organized world PvP WAR is promising has absolutely nothing to compare with in WoW. That crap in Silithus and the Plaguelands is pretty much a joke; &lt;strong&gt;if&lt;/strong&gt; WAR delivers on what they are promising, it will be 1000x better.

Yes, yes, I know Warcraft borrowed a lot of plot and imagery from Warhammer. Trust me, I know. I&#039;ve paid Games Workshop money too. I was never able to field an army of greenskins the way some of my friends did, but I&#039;m no stranger to Warhammer&#039;s backstory.

I think people are mighty touchy about the WAR -&gt; WoW -&gt; WAR thing. They&#039;ve both obviously got a lot in common, IP and imagery-wise. The only people that seem to be freaking out about their similarities are the fans. I think everyone should just take a big step back, take a deep breath, and hope that Warhammer joins Warcraft in being a fun MMOG that appeals to a whole bunch of people.

The only thing another successful Massive game means is more players in the genre. As someone who loves MMOGs on the whole, that can only be a good thing.</description>
		<content:encoded><![CDATA[<blockquote><p><em>Jack said:<br />
</em><em>If you never experienced DAoC RvR you really didnÃ¢â‚¬â„¢t play the game, in many respects RvR was the game.</em></p></blockquote>
<p>That&#8217;s &#8230; what I said. I&#8217;ve never really played DAoC. :) I mean, I made a character and ran around for a few levels at one point just to dip my toe in the water, but that was it. Never claimed otherwise.</p>
<blockquote><p><em>Jack said:<br />
</em><em>As others have said itÃ¢â‚¬â„¢s not Warhammer that looks like WoW itÃ¢â‚¬â„¢s WoW that is derivative of Warhammer. For you to state the reverse only exposes your ignorance.</em></p></blockquote>
<p>*sigh* What is it with people calling me names this week? I&#8217;m used to it on Slashdot, but man. Lum and Smedley can get away with it because they have their own sites, but a little courtesy here on my little corner of the interwebs, eh?</p>
<p>When I say that Warhammer &#8220;looks&#8221; like WoW, I&#8217;m not talking about the graphics. I really don&#8217;t care what a game looks like, as long as it&#8217;s pretty &#8216;enough&#8217;. From a <strong>gameplay</strong> perspective, especially user interface, Warhammer is borrowing heavily from World of Warcraft.</p>
<p>After the call, I&#8217;m seeing more differences between WoW and WAR; the RvR stuff is what WoW&#8217;s Battlegrounds wishes it could be, and the organized world PvP WAR is promising has absolutely nothing to compare with in WoW. That crap in Silithus and the Plaguelands is pretty much a joke; <strong>if</strong> WAR delivers on what they are promising, it will be 1000x better.</p>
<p>Yes, yes, I know Warcraft borrowed a lot of plot and imagery from Warhammer. Trust me, I know. I&#8217;ve paid Games Workshop money too. I was never able to field an army of greenskins the way some of my friends did, but I&#8217;m no stranger to Warhammer&#8217;s backstory.</p>
<p>I think people are mighty touchy about the WAR -> WoW -> WAR thing. They&#8217;ve both obviously got a lot in common, IP and imagery-wise. The only people that seem to be freaking out about their similarities are the fans. I think everyone should just take a big step back, take a deep breath, and hope that Warhammer joins Warcraft in being a fun MMOG that appeals to a whole bunch of people.</p>
<p>The only thing another successful Massive game means is more players in the genre. As someone who loves MMOGs on the whole, that can only be a good thing.</p>
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		<title>By: Father Jack</title>
		<link>http://www.mmognation.com/2006/12/14/warhammer-online-telephonically-speaking/comment-page-1/#comment-4391</link>
		<dc:creator>Father Jack</dc:creator>
		<pubDate>Sat, 16 Dec 2006 20:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2006/12/15/warhammer-online-telephonically-speaking/#comment-4391</guid>
		<description>As others have said itÃ¢â‚¬â„¢s not Warhammer that looks like WoW itÃ¢â‚¬â„¢s WoW that is derivative of Warhammer. For you to state the reverse only exposes your ignorance. Overall a decent article, but it seems you experience in MMORPGÃ¢â‚¬â„¢s is limited for someone writng about them. If you never experienced DAoC RvR you really didnÃ¢â‚¬â„¢t play the game, in many respects RvR was the game.</description>
		<content:encoded><![CDATA[<p>As others have said itÃ¢â‚¬â„¢s not Warhammer that looks like WoW itÃ¢â‚¬â„¢s WoW that is derivative of Warhammer. For you to state the reverse only exposes your ignorance. Overall a decent article, but it seems you experience in MMORPGÃ¢â‚¬â„¢s is limited for someone writng about them. If you never experienced DAoC RvR you really didnÃ¢â‚¬â„¢t play the game, in many respects RvR was the game.</p>
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		<title>By: gothbrooks</title>
		<link>http://www.mmognation.com/2006/12/14/warhammer-online-telephonically-speaking/comment-page-1/#comment-4378</link>
		<dc:creator>gothbrooks</dc:creator>
		<pubDate>Sat, 16 Dec 2006 03:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2006/12/15/warhammer-online-telephonically-speaking/#comment-4378</guid>
		<description>For one: the games dont look similar to me at all. Do a side by side screen shot of an Orc from both games to see what I am talking about. Better yet, do a side by side screne shot of a chaos warrior next to ANYTHING in the WoW world and you will see a profound difference I am sure. Next, Everything blizzard artists created were directly dirivitive of Warhammer anyway since the entire game of warcraft (and starcraft for that matter) are blatantly &quot;inspired&quot; by Games Workshop products.

If you dont believe me check out www.gamesworkshop.com and look at the citadel models section.

anyway, kind of poor/uninformed interview IMO, but some decent tidbits of information about a game that should be good if it is created by Mythic. Im excited to see it&#039;s release and am hopeful that they get the formula right.</description>
		<content:encoded><![CDATA[<p>For one: the games dont look similar to me at all. Do a side by side screen shot of an Orc from both games to see what I am talking about. Better yet, do a side by side screne shot of a chaos warrior next to ANYTHING in the WoW world and you will see a profound difference I am sure. Next, Everything blizzard artists created were directly dirivitive of Warhammer anyway since the entire game of warcraft (and starcraft for that matter) are blatantly &#8220;inspired&#8221; by Games Workshop products.</p>
<p>If you dont believe me check out <a href="http://www.gamesworkshop.com" rel="nofollow">http://www.gamesworkshop.com</a> and look at the citadel models section.</p>
<p>anyway, kind of poor/uninformed interview IMO, but some decent tidbits of information about a game that should be good if it is created by Mythic. Im excited to see it&#8217;s release and am hopeful that they get the formula right.</p>
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