Jan 31

New Life For UO

Category: Asides, UO

MMORPG.com has up a look at UO’s resurrection.

The details are sharper, the lighting is prettier, even the props set around the world look brighter and clearer. It all looked, in a word, better. Looking at the side-by-side, you can tell that everything is the same, but different. The buildings are still in the same places, with the same architecture, but the walls are smoother and more vibrant. The monsters, which didn’t appear to be fierce by today’s demanding standards, seemed somehow more threatening in their new treatment. Even the drab cobwebs (which had been applied liberally to the dungeon that we looked at) were in the same place, but looked somehow stickier.

It looks a lot better in action than it does as screenshots. GameTrailers can accomodate you here, here, and here.

1 Comment so far

  1. Alan De Smet January 31st, 2007 11:26 pm

    (It’s been a while since I bitched about this.)

    MMORPG.com requires the use of browser “cookies” to allow our site to function properly.

    If Microsoft, Amazon.com, and the like can manage to function without cookies, a rinky-dink little site like MMORPG.com should be able to. Either their tech people are clueless monkeys, or they’re deceptive and the site would work just fine, but they can’t stand the idea of getting slightly worse tracking data. Either way it’s hard to respect them.