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	<title>Comments on: Guild Wars 2 &#8211; Confirmed and Explained</title>
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	<link>http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/</link>
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		<title>By: j</title>
		<link>http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/comment-page-1/#comment-152936</link>
		<dc:creator>j</dc:creator>
		<pubDate>Sat, 30 Aug 2008 17:52:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/#comment-152936</guid>
		<description>your all dorks age should stop taking this so seriously!</description>
		<content:encoded><![CDATA[<p>your all dorks age should stop taking this so seriously!</p>
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		<title>By: Simon Armidilo</title>
		<link>http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/comment-page-1/#comment-6909</link>
		<dc:creator>Simon Armidilo</dc:creator>
		<pubDate>Sat, 14 Apr 2007 02:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/#comment-6909</guid>
		<description>The campaigns weren&#039;t completely different they brought new pvp styles like factions did with the alliance battles and nightfall with hero battles and overall its a new world.</description>
		<content:encoded><![CDATA[<p>The campaigns weren&#8217;t completely different they brought new pvp styles like factions did with the alliance battles and nightfall with hero battles and overall its a new world.</p>
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		<title>By: bigwig</title>
		<link>http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/comment-page-1/#comment-6085</link>
		<dc:creator>bigwig</dc:creator>
		<pubDate>Thu, 22 Mar 2007 08:51:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/#comment-6085</guid>
		<description>I&#039;m actually happy to see the campaigns go.  They were just too similar to each other, even when they tried to reinvent guild wars (the changes were superficial each time around) in each campaign.  A more open world definetly sounds like the right approach as well.</description>
		<content:encoded><![CDATA[<p>I&#8217;m actually happy to see the campaigns go.  They were just too similar to each other, even when they tried to reinvent guild wars (the changes were superficial each time around) in each campaign.  A more open world definetly sounds like the right approach as well.</p>
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		<title>By: Bizak</title>
		<link>http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/comment-page-1/#comment-6084</link>
		<dc:creator>Bizak</dc:creator>
		<pubDate>Thu, 22 Mar 2007 07:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/#comment-6084</guid>
		<description>What!? Deer Sir! How dare thy mention witchcraft of RuneScape! 

No really, game that uses poorest graphics possible and costs 5$ a month to play will cost more then Prophecies after 4-5 months of membership. Unless off course you stay on f2p and die painful death of utter boredom.</description>
		<content:encoded><![CDATA[<p>What!? Deer Sir! How dare thy mention witchcraft of RuneScape! </p>
<p>No really, game that uses poorest graphics possible and costs 5$ a month to play will cost more then Prophecies after 4-5 months of membership. Unless off course you stay on f2p and die painful death of utter boredom.</p>
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		<title>By: Michael</title>
		<link>http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/comment-page-1/#comment-6076</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Thu, 22 Mar 2007 00:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/#comment-6076</guid>
		<description>I would agree, I think the concept of &#039;sequels&#039; for MMOGs is generally a bad idea.

What do you mean, though, when you say &#039;Change the name&#039;? You don&#039;t think &lt;em&gt;Guild Wars&lt;/em&gt; is descriptive enough? :)</description>
		<content:encoded><![CDATA[<p>I would agree, I think the concept of &#8217;sequels&#8217; for MMOGs is generally a bad idea.</p>
<p>What do you mean, though, when you say &#8216;Change the name&#8217;? You don&#8217;t think <em>Guild Wars</em> is descriptive enough? :)</p>
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		<title>By: Abalieno</title>
		<link>http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/comment-page-1/#comment-6075</link>
		<dc:creator>Abalieno</dc:creator>
		<pubDate>Wed, 21 Mar 2007 23:50:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/21/guild-wars-2-confirmed-and-explained/#comment-6075</guid>
		<description>I despise MMO sequel, but do at least ONE thing: change the name.</description>
		<content:encoded><![CDATA[<p>I despise MMO sequel, but do at least ONE thing: change the name.</p>
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