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	<title>Comments on: Face the Nation: Mark Jacobs</title>
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	<link>http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/</link>
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		<title>By: igxe</title>
		<link>http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/comment-page-1/#comment-10587</link>
		<dc:creator>igxe</dc:creator>
		<pubDate>Thu, 26 Jul 2007 03:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/#comment-10587</guid>
		<description>oh this code is hardly to rzcgnize</description>
		<content:encoded><![CDATA[<p>oh this code is hardly to rzcgnize</p>
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		<title>By: Frozenbrain</title>
		<link>http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/comment-page-1/#comment-7297</link>
		<dc:creator>Frozenbrain</dc:creator>
		<pubDate>Mon, 30 Apr 2007 17:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/#comment-7297</guid>
		<description>Hey everyone, like all of you I&#039;m already very excited about this game. I&#039;ve played most MMOs that have come out starting with EQ1.

I am very glad to hear that gold farming and other exploits will be hard to do in this game. I remember exploits, in particular gold farming, wasn&#039;t ever common in DAOC. I seem to remember people even losing their accounts for doing this on DAOC, which is how I think it should be.

Warhammer looks great so far and it&#039;s an awesome title to work with. I was curious about the PvE content. I know that they are going for a PvP first and foremost. However I wanted to know if anyone knows how much time was going to be spent on PvE stuff? I know it would be nearly impossible to have both but I really miss good PvE content and zones like the original EQ with first 2 expansions. The zones were actually really fun and challenging. 

Will there be experience loss or unleveling in this game from dying, if not will there be any penalty? I remember in DAOC getting those last few levels to 50 were pretty hard. Anyone that played EQ1 remembers the &quot;hell&quot; levels and pain from 50 - 60. I really believe that was what made people love those games. The good players made it to the top and not so great players never really did. Unlike WoW where anyone can get to 60 and the class balancing is terrible.

Anyone I wanted to say thanks for all the hard work and I hope this game comes out as great as it&#039;s sounding right now.

ps. Mark, make a solid game and people will flock to it. How could we help ourselves right? :) Thanks again.</description>
		<content:encoded><![CDATA[<p>Hey everyone, like all of you I&#8217;m already very excited about this game. I&#8217;ve played most MMOs that have come out starting with EQ1.</p>
<p>I am very glad to hear that gold farming and other exploits will be hard to do in this game. I remember exploits, in particular gold farming, wasn&#8217;t ever common in DAOC. I seem to remember people even losing their accounts for doing this on DAOC, which is how I think it should be.</p>
<p>Warhammer looks great so far and it&#8217;s an awesome title to work with. I was curious about the PvE content. I know that they are going for a PvP first and foremost. However I wanted to know if anyone knows how much time was going to be spent on PvE stuff? I know it would be nearly impossible to have both but I really miss good PvE content and zones like the original EQ with first 2 expansions. The zones were actually really fun and challenging. </p>
<p>Will there be experience loss or unleveling in this game from dying, if not will there be any penalty? I remember in DAOC getting those last few levels to 50 were pretty hard. Anyone that played EQ1 remembers the &#8220;hell&#8221; levels and pain from 50 &#8211; 60. I really believe that was what made people love those games. The good players made it to the top and not so great players never really did. Unlike WoW where anyone can get to 60 and the class balancing is terrible.</p>
<p>Anyone I wanted to say thanks for all the hard work and I hope this game comes out as great as it&#8217;s sounding right now.</p>
<p>ps. Mark, make a solid game and people will flock to it. How could we help ourselves right? :) Thanks again.</p>
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		<title>By: Zerglin87</title>
		<link>http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/comment-page-1/#comment-7014</link>
		<dc:creator>Zerglin87</dc:creator>
		<pubDate>Wed, 18 Apr 2007 02:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/#comment-7014</guid>
		<description>All i will say sam is that i have dealt with gold farmers in the past, they can be nice people ((one time they never said &quot;your welcome&quot;)) or mean people. But from what i have seen in MMOs, ive seen gold farmers train mobs on my friends and me. Since this MMO was Shadowbane, it being a full 100% PvP MMO, we decided to bring in 3 full groups of high levels and roll them atleast 3 times. Even worst is the PL problem. I would never touch that, it means giving my acct info and i WONT do it at all. Lineage 2 has the problem of making PLing very very easy, using a third party botting program that automatically targets next monster, attacks, kills, loots all, repeats until rolled by alot of people.

Gold farming i think is okay. I can buy that but PLing i think is a no-no, I love WoW because it doesnt heavily depend on twinked out items, i know this because my non-twink hunter owns twinks any day 1v1. Then again if a game is not designed specifically for this &quot;gold farming&quot; market it shouldnt be done. It will only cause destruction, and it will piss people off. And make them join games that dont have that. Then again Gold Farmers are like cockroaches, even if you nuke the world they will always survive.

All i can say is that if Mythic makes gold farming next to impossible i will be happy. But then again when we start we will need new items etc. Gear is not cheap in most if not all MMO, even those without a dynamic market like WoW and Lineage 2. People like to be secure and safe when they know that they have very good gear and weapon.

Sam you oviously need help, i think all you want to do is exploit warhammer online so you can benefit only yourself, I want to benefit my team and my side and my friends, and maybe myself at the same time, but if you are going to whine and moan and groan about warhammer online or even mythic dont play their games, go stick to wow or whatever you play, Warhammer Online does not need your ilk.</description>
		<content:encoded><![CDATA[<p>All i will say sam is that i have dealt with gold farmers in the past, they can be nice people ((one time they never said &#8220;your welcome&#8221;)) or mean people. But from what i have seen in MMOs, ive seen gold farmers train mobs on my friends and me. Since this MMO was Shadowbane, it being a full 100% PvP MMO, we decided to bring in 3 full groups of high levels and roll them atleast 3 times. Even worst is the PL problem. I would never touch that, it means giving my acct info and i WONT do it at all. Lineage 2 has the problem of making PLing very very easy, using a third party botting program that automatically targets next monster, attacks, kills, loots all, repeats until rolled by alot of people.</p>
<p>Gold farming i think is okay. I can buy that but PLing i think is a no-no, I love WoW because it doesnt heavily depend on twinked out items, i know this because my non-twink hunter owns twinks any day 1v1. Then again if a game is not designed specifically for this &#8220;gold farming&#8221; market it shouldnt be done. It will only cause destruction, and it will piss people off. And make them join games that dont have that. Then again Gold Farmers are like cockroaches, even if you nuke the world they will always survive.</p>
<p>All i can say is that if Mythic makes gold farming next to impossible i will be happy. But then again when we start we will need new items etc. Gear is not cheap in most if not all MMO, even those without a dynamic market like WoW and Lineage 2. People like to be secure and safe when they know that they have very good gear and weapon.</p>
<p>Sam you oviously need help, i think all you want to do is exploit warhammer online so you can benefit only yourself, I want to benefit my team and my side and my friends, and maybe myself at the same time, but if you are going to whine and moan and groan about warhammer online or even mythic dont play their games, go stick to wow or whatever you play, Warhammer Online does not need your ilk.</p>
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		<title>By: Tracy</title>
		<link>http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/comment-page-1/#comment-6902</link>
		<dc:creator>Tracy</dc:creator>
		<pubDate>Fri, 13 Apr 2007 20:16:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/#comment-6902</guid>
		<description>This comment is going back to what Sam said about capitalism and its introduction into the game.  I think Mark had the right of it (and please MBJ correct me if I am wrong) there is nothing wrong with RMT per se, but the introduction of it into a game not designed for it creates havoc on the players who bought the product thinking they were going to have to get a certain play experience for a given amount of money, be that subscription or simple up front cost.  

RMT changes all that ... suddenly items that used to be rare &quot;drops&quot; and kept can only be found on the auction houses for huge amounts of money; mundane items become expensive in game because everyone is buying gold and the economy is inflated; and even player levels are misleading.  No longer do players have to &quot;learn&quot; to play the game or level a character, they can fork over a couple of hundred bucks, whether to the developer (SOE) or some third party (IGE) and bingo they have an endgame toon.  And none of that even touches on the frustration of trying to compete on a &quot;normal&quot; gaming level with people in sweat shops playing an area 24/7.  

I&#039;ve played all the modern MMORPG&#039;s out there and have experienced the phenomenon first hand.  On some of the original PVP servers in World of Warcraft, for instance, its not about just playing and paying for your monthly subscription.  If you want to stay competitive, remember this is PVP here, you almost need to fork out extra cash to buy the gold to buy items.  You aren&#039;t going to get them the honest way, remember there are farmers whose sole job it is is to get that item, so you are really have no other option.  Like someone said above, the problem isn&#039;t with capitalism, it&#039;s with exploitation.  RMT or gold farming or even character leveling services actually exploits the existing players.</description>
		<content:encoded><![CDATA[<p>This comment is going back to what Sam said about capitalism and its introduction into the game.  I think Mark had the right of it (and please MBJ correct me if I am wrong) there is nothing wrong with RMT per se, but the introduction of it into a game not designed for it creates havoc on the players who bought the product thinking they were going to have to get a certain play experience for a given amount of money, be that subscription or simple up front cost.  </p>
<p>RMT changes all that &#8230; suddenly items that used to be rare &#8220;drops&#8221; and kept can only be found on the auction houses for huge amounts of money; mundane items become expensive in game because everyone is buying gold and the economy is inflated; and even player levels are misleading.  No longer do players have to &#8220;learn&#8221; to play the game or level a character, they can fork over a couple of hundred bucks, whether to the developer (SOE) or some third party (IGE) and bingo they have an endgame toon.  And none of that even touches on the frustration of trying to compete on a &#8220;normal&#8221; gaming level with people in sweat shops playing an area 24/7.  </p>
<p>I&#8217;ve played all the modern MMORPG&#8217;s out there and have experienced the phenomenon first hand.  On some of the original PVP servers in World of Warcraft, for instance, its not about just playing and paying for your monthly subscription.  If you want to stay competitive, remember this is PVP here, you almost need to fork out extra cash to buy the gold to buy items.  You aren&#8217;t going to get them the honest way, remember there are farmers whose sole job it is is to get that item, so you are really have no other option.  Like someone said above, the problem isn&#8217;t with capitalism, it&#8217;s with exploitation.  RMT or gold farming or even character leveling services actually exploits the existing players.</p>
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		<title>By: Friday34</title>
		<link>http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/comment-page-1/#comment-6356</link>
		<dc:creator>Friday34</dc:creator>
		<pubDate>Fri, 30 Mar 2007 05:29:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/#comment-6356</guid>
		<description>Great interview, and I hope this game comes out as great as it sounds. The Chaos Marauder is one of the coolest classes I have seen in a while.</description>
		<content:encoded><![CDATA[<p>Great interview, and I hope this game comes out as great as it sounds. The Chaos Marauder is one of the coolest classes I have seen in a while.</p>
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		<title>By: Tdae77</title>
		<link>http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/comment-page-1/#comment-6242</link>
		<dc:creator>Tdae77</dc:creator>
		<pubDate>Tue, 27 Mar 2007 21:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/#comment-6242</guid>
		<description>These game developers and designers,coders,investers,everyone that pours there heart and soul into creating a game for gamers to enjoy then along comes some parasitic entity like IGE and many other companies like them and set up shop and making money off a product they have never invested in.Sam,why should shady companies like IGE be allowed to set up shop in a product they never had a hand in making?,IGE like companies are nothing more then parasitic entities.</description>
		<content:encoded><![CDATA[<p>These game developers and designers,coders,investers,everyone that pours there heart and soul into creating a game for gamers to enjoy then along comes some parasitic entity like IGE and many other companies like them and set up shop and making money off a product they have never invested in.Sam,why should shady companies like IGE be allowed to set up shop in a product they never had a hand in making?,IGE like companies are nothing more then parasitic entities.</p>
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		<title>By: Datura</title>
		<link>http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/comment-page-1/#comment-6221</link>
		<dc:creator>Datura</dc:creator>
		<pubDate>Tue, 27 Mar 2007 03:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/#comment-6221</guid>
		<description>You see, Sam, there is a pretty big difference between Mark and you.  He is creative, while you are an exploiter.  You know, I kind of figured that this would be obvious but then, I suppose, you do have to sleep at night.  What he does, doesn&#039;t hurt anyone.  What you, apparently, do... And what they do... Well, that&#039;s another matter entirely.  You can blame it on capitalism if you want, but you know that that is just an excuse.  But, then, I suppose you do have to sleep at night.

If you want to act all high and mighty, make certain that you have something to be high and mighty about.  All he did was explain his stance on the issue.  You don&#039;t have to agree with that stance but it is, after all, his stance.  Deal with it.

Oh, and good luck with your future exploitations... With this company, it sounds like you will need it.</description>
		<content:encoded><![CDATA[<p>You see, Sam, there is a pretty big difference between Mark and you.  He is creative, while you are an exploiter.  You know, I kind of figured that this would be obvious but then, I suppose, you do have to sleep at night.  What he does, doesn&#8217;t hurt anyone.  What you, apparently, do&#8230; And what they do&#8230; Well, that&#8217;s another matter entirely.  You can blame it on capitalism if you want, but you know that that is just an excuse.  But, then, I suppose you do have to sleep at night.</p>
<p>If you want to act all high and mighty, make certain that you have something to be high and mighty about.  All he did was explain his stance on the issue.  You don&#8217;t have to agree with that stance but it is, after all, his stance.  Deal with it.</p>
<p>Oh, and good luck with your future exploitations&#8230; With this company, it sounds like you will need it.</p>
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