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	<title>Comments on: Prelude to a Merge?</title>
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	<link>http://www.mmognation.com/2007/04/18/prelude-to-a-merge/</link>
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		<title>By: Kickstand</title>
		<link>http://www.mmognation.com/2007/04/18/prelude-to-a-merge/comment-page-1/#comment-26196</link>
		<dc:creator>Kickstand</dc:creator>
		<pubDate>Wed, 12 Mar 2008 13:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/04/18/prelude-to-a-merge/#comment-26196</guid>
		<description>The merge of SWG servers would be great. I would say since this thread started, players have dropped even farther. I can travel across cities and not see anyone sometimes. 

The land grab would be a bad idea. First off, you have a noob and a veteran CL90. The noob shouldn&#039;t be allowed to stake claim to the vet&#039;s land until they&#039;ve had a run at it. 

I would propose move everyone to a clean server, then stage the land rushes. Starting with CL90&#039;s, then going to like CL75-89, 50-75, then 1-49. Do it over a three day process. Give each group a 24hr window to make a land claim. Then open it up to a free for all.

If this wouldn&#039;t seem viable, then instituting a flag system would work. Say a CL5 puts their flag in one place, but a CL10 wants it. Let them have the option to override ONE TIME someone else&#039;s claim as long as they are a lower CL. This way, everyone gets to choose a new plot, but at the same time gives vet&#039;s an opportunity to get where they were, or what they want.

Chilastra Server</description>
		<content:encoded><![CDATA[<p>The merge of SWG servers would be great. I would say since this thread started, players have dropped even farther. I can travel across cities and not see anyone sometimes. </p>
<p>The land grab would be a bad idea. First off, you have a noob and a veteran CL90. The noob shouldn&#8217;t be allowed to stake claim to the vet&#8217;s land until they&#8217;ve had a run at it. </p>
<p>I would propose move everyone to a clean server, then stage the land rushes. Starting with CL90&#8217;s, then going to like CL75-89, 50-75, then 1-49. Do it over a three day process. Give each group a 24hr window to make a land claim. Then open it up to a free for all.</p>
<p>If this wouldn&#8217;t seem viable, then instituting a flag system would work. Say a CL5 puts their flag in one place, but a CL10 wants it. Let them have the option to override ONE TIME someone else&#8217;s claim as long as they are a lower CL. This way, everyone gets to choose a new plot, but at the same time gives vet&#8217;s an opportunity to get where they were, or what they want.</p>
<p>Chilastra Server</p>
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		<title>By: Metron</title>
		<link>http://www.mmognation.com/2007/04/18/prelude-to-a-merge/comment-page-1/#comment-8231</link>
		<dc:creator>Metron</dc:creator>
		<pubDate>Wed, 30 May 2007 16:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/04/18/prelude-to-a-merge/#comment-8231</guid>
		<description>They probably wouldn&#039;t merge 2 planets together.  There are too many issues involved.  They would probably create new servers, and migrate characters from two or more servers to the new server.  Then there would be a huge land grab.  First come, first serve for all.

This way, you don&#039;t have people from one server dumped onto another and forced to find a home amongst the existing cities.

Actually, with the current population, and current hardware, they could probably support all of SWG on one &quot;server&quot;.

Heck, I would dump everyone onto the one server, and open up another clean server with no transfers.  Have everyone start out as noobs.</description>
		<content:encoded><![CDATA[<p>They probably wouldn&#8217;t merge 2 planets together.  There are too many issues involved.  They would probably create new servers, and migrate characters from two or more servers to the new server.  Then there would be a huge land grab.  First come, first serve for all.</p>
<p>This way, you don&#8217;t have people from one server dumped onto another and forced to find a home amongst the existing cities.</p>
<p>Actually, with the current population, and current hardware, they could probably support all of SWG on one &#8220;server&#8221;.</p>
<p>Heck, I would dump everyone onto the one server, and open up another clean server with no transfers.  Have everyone start out as noobs.</p>
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		<title>By: Heartless_</title>
		<link>http://www.mmognation.com/2007/04/18/prelude-to-a-merge/comment-page-1/#comment-7062</link>
		<dc:creator>Heartless_</dc:creator>
		<pubDate>Thu, 19 Apr 2007 17:23:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/04/18/prelude-to-a-merge/#comment-7062</guid>
		<description>Wow... SOE does something remotely interesting.  Problem is, it is a bit late.  Urban Sprawl was an issue questioned in late beta, and it didn&#039;t take but a month after release for Tatooine (and other hotspots) to become wall to wall.  Even with high populations, you RARELY ever saw your neighbor.  Can&#039;t imagine it now!

I like the idea to make it a community activity.  Let&#039;s just hope there is no bugs or it may just be the final nail in the coffin.

The idea I had for SWG server mergers back in the day was to give each server a set of planets.  When the servers merged all the houses on the identified planet would be kept for that server.  Then just offer an easy way to move your home to the new planet.  It will be messy no matter what they do.

What this really made me think of was IDOC camping in Ultima Online... the good ole&#039; days :P</description>
		<content:encoded><![CDATA[<p>Wow&#8230; SOE does something remotely interesting.  Problem is, it is a bit late.  Urban Sprawl was an issue questioned in late beta, and it didn&#8217;t take but a month after release for Tatooine (and other hotspots) to become wall to wall.  Even with high populations, you RARELY ever saw your neighbor.  Can&#8217;t imagine it now!</p>
<p>I like the idea to make it a community activity.  Let&#8217;s just hope there is no bugs or it may just be the final nail in the coffin.</p>
<p>The idea I had for SWG server mergers back in the day was to give each server a set of planets.  When the servers merged all the houses on the identified planet would be kept for that server.  Then just offer an easy way to move your home to the new planet.  It will be messy no matter what they do.</p>
<p>What this really made me think of was IDOC camping in Ultima Online&#8230; the good ole&#8217; days :P</p>
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		<title>By: Matt K</title>
		<link>http://www.mmognation.com/2007/04/18/prelude-to-a-merge/comment-page-1/#comment-7035</link>
		<dc:creator>Matt K</dc:creator>
		<pubDate>Wed, 18 Apr 2007 23:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/04/18/prelude-to-a-merge/#comment-7035</guid>
		<description>Letting players blow up the abandonned housing is cute.  It would be even more fun if it let them loot the buildings first.  Free Wookie hair sofa!  Score!</description>
		<content:encoded><![CDATA[<p>Letting players blow up the abandonned housing is cute.  It would be even more fun if it let them loot the buildings first.  Free Wookie hair sofa!  Score!</p>
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