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	<title>Comments on: One Step Forward, Two Steps Back</title>
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		<title>By: Ian Hess</title>
		<link>http://www.mmognation.com/2007/04/26/one-step-forward-two-steps-back/comment-page-1/#comment-7299</link>
		<dc:creator>Ian Hess</dc:creator>
		<pubDate>Mon, 30 Apr 2007 21:05:29 +0000</pubDate>
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		<description>Wow has a pretty harsh breakpoint in the advancement where resist/mitigation gear is critical to tanks.  It goes so far that it almost doesnt matter what other stats and effects are on tanking gear, sometimes you just a fire, shadow, or nature resist suit.  If that boss only attacks with heat effects, that may be the strategic way to beat it.  It may be irritating to grind and store the extra suits of gear, but thats a different design argument.

I&#039;m really enjoying your writing.</description>
		<content:encoded><![CDATA[<p>Wow has a pretty harsh breakpoint in the advancement where resist/mitigation gear is critical to tanks.  It goes so far that it almost doesnt matter what other stats and effects are on tanking gear, sometimes you just a fire, shadow, or nature resist suit.  If that boss only attacks with heat effects, that may be the strategic way to beat it.  It may be irritating to grind and store the extra suits of gear, but thats a different design argument.</p>
<p>I&#8217;m really enjoying your writing.</p>
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