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	<title>Comments on: Borrowing the Words of Others</title>
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	<link>http://www.mmognation.com/2007/06/13/borrowing-the-words-of-others/</link>
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		<title>By: Michael</title>
		<link>http://www.mmognation.com/2007/06/13/borrowing-the-words-of-others/comment-page-1/#comment-8696</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 15 Jun 2007 02:37:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/06/13/borrowing-the-words-of-others/#comment-8696</guid>
		<description>So what you&#039;re saying is that, because Blizzard&#039;s World of Warcraft is (essentially) a highly refined EQ 2.0 ... EverQuest is not a &#039;pillar of success&#039; in the Massive marketplace?

That&#039;s a specious argument if I&#039;ve ever heard one. If only because of the sheer number of designers/developers that got their start in EQ, I think it&#039;s fair to say that the genre as a whole owes a great deal to EQ, Verant/SOE, and the folks who worked on that game.

Which is not to say that UO and indeed (Hi Brian!) Meridian 59 aren&#039;t also extremely important to the genre. I just think it&#039;s a poor idea to dismiss EQ out of hand simply because someone has improved on the formulae.</description>
		<content:encoded><![CDATA[<p>So what you&#8217;re saying is that, because Blizzard&#8217;s World of Warcraft is (essentially) a highly refined EQ 2.0 &#8230; EverQuest is not a &#8216;pillar of success&#8217; in the Massive marketplace?</p>
<p>That&#8217;s a specious argument if I&#8217;ve ever heard one. If only because of the sheer number of designers/developers that got their start in EQ, I think it&#8217;s fair to say that the genre as a whole owes a great deal to EQ, Verant/SOE, and the folks who worked on that game.</p>
<p>Which is not to say that UO and indeed (Hi Brian!) Meridian 59 aren&#8217;t also extremely important to the genre. I just think it&#8217;s a poor idea to dismiss EQ out of hand simply because someone has improved on the formulae.</p>
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		<title>By: Heartless_</title>
		<link>http://www.mmognation.com/2007/06/13/borrowing-the-words-of-others/comment-page-1/#comment-8695</link>
		<dc:creator>Heartless_</dc:creator>
		<pubDate>Fri, 15 Jun 2007 02:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/06/13/borrowing-the-words-of-others/#comment-8695</guid>
		<description>You are forgetting one very important fact.  A subscriber is a vote.  Therefore, the numbers hold an inevitable truth.  Games with mass appeal are expanding the market.  Games with a niche market, are just filling a niche market.  

Now, arguing a games greatness based on subscribers is a bit fubar unless you take into account varying aspects.  Was the game built for a niche or large audience?  EVE Online is an obvious niche title and built for it.  WoW played off Blizzard&#039;s normal &quot;sell more boxes&quot; approach, and therefore built towards gaining new customers.  What irks me are the games *cough* Everquest 2 *cough* that don&#039;t make up their mind until six months after release.  Or games that come a year later and launch into a now flooded genre.

Another aspect to consider, what was the budget.  You certainly don&#039;t expect a Vanguard type budget to go into a niche game, but it happened.  Those numbers are very valid... a lot of votes against building AAA niche games.  Compare to Puzzle Pirates, a lot of votes for a game that built and executed their game plan brilliantly.

Lastly, launch period is considerably relevant.  You can&#039;t compare UO to WoW.  You can compare UO to EQ though.  I still believe UO is one of the pillars of success in the MMORPG market.  I strongly believe EQ is not and it has been proven.  Someone made a better EQ.  No one has made a better UO!

Anyways, babbling on now... good evening.</description>
		<content:encoded><![CDATA[<p>You are forgetting one very important fact.  A subscriber is a vote.  Therefore, the numbers hold an inevitable truth.  Games with mass appeal are expanding the market.  Games with a niche market, are just filling a niche market.  </p>
<p>Now, arguing a games greatness based on subscribers is a bit fubar unless you take into account varying aspects.  Was the game built for a niche or large audience?  EVE Online is an obvious niche title and built for it.  WoW played off Blizzard&#8217;s normal &#8220;sell more boxes&#8221; approach, and therefore built towards gaining new customers.  What irks me are the games *cough* Everquest 2 *cough* that don&#8217;t make up their mind until six months after release.  Or games that come a year later and launch into a now flooded genre.</p>
<p>Another aspect to consider, what was the budget.  You certainly don&#8217;t expect a Vanguard type budget to go into a niche game, but it happened.  Those numbers are very valid&#8230; a lot of votes against building AAA niche games.  Compare to Puzzle Pirates, a lot of votes for a game that built and executed their game plan brilliantly.</p>
<p>Lastly, launch period is considerably relevant.  You can&#8217;t compare UO to WoW.  You can compare UO to EQ though.  I still believe UO is one of the pillars of success in the MMORPG market.  I strongly believe EQ is not and it has been proven.  Someone made a better EQ.  No one has made a better UO!</p>
<p>Anyways, babbling on now&#8230; good evening.</p>
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		<title>By: brent</title>
		<link>http://www.mmognation.com/2007/06/13/borrowing-the-words-of-others/comment-page-1/#comment-8687</link>
		<dc:creator>brent</dc:creator>
		<pubDate>Thu, 14 Jun 2007 20:48:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/06/13/borrowing-the-words-of-others/#comment-8687</guid>
		<description>http://virginworlds.com/pg.php?n=7231</description>
		<content:encoded><![CDATA[<p><a href="http://virginworlds.com/pg.php?n=7231" rel="nofollow">http://virginworlds.com/pg.php?n=7231</a></p>
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		<title>By: Phil</title>
		<link>http://www.mmognation.com/2007/06/13/borrowing-the-words-of-others/comment-page-1/#comment-8670</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Thu, 14 Jun 2007 15:19:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/2007/06/13/borrowing-the-words-of-others/#comment-8670</guid>
		<description>Hi Michael,
I am trying to get in touch re your artice, can you email please as the address listed on this site bounces back.

Thanks

Phil</description>
		<content:encoded><![CDATA[<p>Hi Michael,<br />
I am trying to get in touch re your artice, can you email please as the address listed on this site bounces back.</p>
<p>Thanks</p>
<p>Phil</p>
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