Jun 14
Rob Pardo Joins the GDC Advisory Board
Just a press release. Don’t normally do stuff like this, but I’m feeling all posty today. The full text is below, but the jist is that Blizzard’s Rob Pardo has joined the GDC Advisory Board, a group that assists in deciding event content for the various CMP events. With GDC Austin now providing a public focus for Massive discussion, only make sense.
Plus, those Blizzard guys have made a few other popular games. Or so I hear.
CMP TECHNOLOGY’S 2008 GAME DEVELOPERS CONFERENCE
WELCOMES NEW ADVISORY BOARD MEMBERS TO EXPAND BREADTH OF EVENT CONTENT
GDC ‘08 Strengthens Board with Visual Arts and Design Experts from Developers:
Pandemic, Snowblind, Square Enix, Blizzard and SCEE London Development Studio
SAN FRANCISCO-June 14, 2007-CMP Technology’s 2008 Game Developers Conference
(GDC) has brought five new members into its advisory board, each with considerable
talent, knowledge and experience in video game design and visual arts. The new
additions reflect the GDC’s response to both evolving industry and attendee input
for even more visual arts and design content for the event. Bios for the entire
GDC ‘08 advisory board, including the new inductees, are available on the GDC
site at: http://www.gdconf.com/aboutus
The new members of the GDC ‘08 advisory board are:
· Carey Chico, Studio Art Director, Pandemic Studios
· John Feil, Designer, Snowblind Studios
· Ichiro Otobe, Chief Strategist, Square Enix
· Rob Pardo, Vice President, Game Design, Blizzard Entertainment
· Dave Ranyard, Creative Services Manager, Sony Computer Entertainment
Europe, London Development Studio
“In order to continue to push global game creation forward, we have refreshed
our own content development team with a mix of international, art, design, and
online thought leaders,” said Jamil Moledina, Executive Director, Game Developers
Conference. “We are extremely excited and grateful to be working with all the
cutting-edge developers of the GDC Advisory Board in crafting the vision and
curriculum of GDC 08.”

