Nov 5

New Hat

Category: Massively

A new gig means a new column, of course, and for the moment my weekly contribution to Massively is going to be really, really specific. Specifically: healing. It’s called Adventures from the Back Row, and will focus on the awesome job that healers do keeping us playing. Obviously I’m being influenced by my time serving as Inquisitor, and I hope to bring some of my snark insight from that experience to this column.

All in all they’re going to be shorter and lighter than a lot of the writing I do, and I hope to make up for that with ‘teh funny’ and ‘teh pleasant to read’. Let me know what you think.

Adventures From the Back Row: The cost of healing

The healer gets a bad rap. In guild drama stories the healer is always some emo kid with a divisive personality. They’re loot whores who sell their services to the highest bidder. They’re fickle, unreliable showboaters who delay raids by hours while they shop for spells at the broker. And, of course, there is some truth to that.

Most healers I know, though, are the kind of folks who don’t look for any of that kind of attention. The art of healing in most Massively Multiplayer games puts you at the back of the party. There, you can shine without being the star of the show. You can contribute without having to compete for the top of the DPS chart, and it’s highly unlikely anyone will yell at you for pulling an unwanted mob.

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