Dec 27
This Year’s Big Trends
The Gamasutra network is hosting a thing I wrote up looking back at the year in MMOGs. I just had to be all ‘me too’ with the top-5 thing. Raph gave it a once-over and found my list not terrible, which I appreciate.
A few notes:
- The pejorative ‘little’: I am (correctly or otherwise) generally of the opinion that most Americans still don’t know what MapleStory is - even despite the weird commercials. Hence ‘little’ when referring to non-AAAs. Of course, on that note, I’d bet most Americans have never heard of Tabula Rasa.
- I didn’t combine the failures and the ‘Titans’ in the w/u because I felt it important to note that big businesses are still investing, despite the setbacks. That said, I think it’s a valid point. I think if I’d combined them I think the fifth trend would have been something about the inclusion of big media into new Massive spaces (MTV, Games, Movies) or the public consciousness about non-game virtual worlds.
- There’s actually a Satellite network called ‘GamePlay’ that focuses on real games events (as opposed to G4), like the Guild Wars World Championships or the WSVG. I think an ongoing design/debate series there would be awesome. First one would definitely have to be Koster vs. Jacobs, rematch-style.
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Well, nice to know you read my blog :)
http://westkarana.com/index.php/2007/04/25/the-good-and-the-bad-of-lord-of-the-rings-online/
[...] It is always a pleasure working with Simon Carless, and he was nice enough to let me essentially resurrect my column for one post at the end of this year with my 5 MMOG Trends piece. It was a wonderful chance to [...]