Dec 29
How Did I Do, 2007?
Almost exactly a year ago I put down some predictions for the year in Massive games. It’d be cheating if I didn’t grade myself, so that’s what I’m going to do here, looking back at my 2006 MMOGnostications. This will be a pass/fail test, class … pens at the ready!
Burning Problems – The launch of the expansion to World of Warcraft is going to cause Blizzard bigtime headaches.
Buzz! Bigtime wrong. The launch went almost flawlessly, and despite the huge impact it has had on the life of raiders WoW rolls along unbowed and unbroken. I always thought the expansion was going to be good, but I expected Blizzard to have problems similar to the game’s initial launch. Instead, big blue learned its lessons and scored a customer relations coup.
That Not So Fresh Feeling – At least one of the MMOGs slated to launch this year is going to end up being kind of a stinker.
Ding! This was kind of one of my ’safety’ options, but it came very much true nonetheless. Vanguard was a huge letdown for expectant fans, and the SOE team is still doing overtime work to make the ship sail in a straight line.
Less Is Better Than More – The monthly fee-less games will continue to gain in popularity in 2007. With Dungeon Runners and Guild Wars both proving out NCSoft’s wisdom, other companies will begin to consider changing up the usual box-and-a-monthly-sub costs. At least one major U.S. Massive game will offer a substantially different payment setup than the monthly subscription by the end of the year.
Ding! I’m going to give this whole thing to me. Both DR and GW are doing great, and RMT/microtransactions are on everyone’s lips. I consider SOE’s decision to use microtransactions for Agency and FreeRealms a win for this point.
Raph’s Rabbit – Whatever Raph has planned will prove to be an eyebrow raiser. Even if it’s not the Next Big Thing, Areae’s product announcement will end up sounding like a pretty good deal and will be a constant topic of conversation towards the end of the year. We won’t see whatever it is live in 2007.
Ding! Another ’safety’ one, kinda, but the buzz for Metaplace is high and rising.
Later is Worse Than Sooner – One of the big MMOGs slated for release ’soon’ or in 2007 is not going to make it out this year. Whatever game it is, gamers will increasingly think of it as a lost cause, and you’ll see less public interest in the game going forward.
Buzz! Surprisingly, folks are still as fascinated as ever for all the delayed titles. I had kind of expected Conan to lose some steam from a delay, but the anticipation still seems to be there. Warhammer is hotter than ever.
Bio-Shocking – Whatever Bioware has planned is going to make people really excited.
Buzz! No announcement. Dangit!
Beggar’s Canyon – SOE is finally going to get off its ass and do *something* with Star Wars Galaxies.
Ding! I’m actually going to give this one to me. I never would have imagined the something to be ‘actually make the existing game something people would want to play’, but there you go. The housing event, beast mastery, the upcoming space stuff … SWG is looking really great in the here-and-now and the fans are taking note.
Ever Awesome – 2007 will be the year EverQuest 2 finally gets its due. Good fallout from Faydwer and hype for the next expansion, as well as players looking for an alternative from WoW, will swell the ranks of SOE’s flagship. We’ll start hearing boastful subscription numbers out of them, as they start to get back into the range EQ Live inhabited back in the good old days a few years back.
Errr … ding? Sort of? Faydwer had tons of great fallout, the higher players get into Kunark the more they’re liking it, and there are definitely more people playing … but not quite the amount I predicted here. I’m going to call this half a ding? Is that okay?
Newbie – A company that has, as of yet, not published a Massive game will announce their intention to do so. They’ll promise the moon, and will have already failed and announced the end of the project by December.
It was close, but Ding! From publisher signing to dev shop closure, all in one year. Life’s tough.
Fallout Fallout – The Fallout MMOG will be canceled, with little explanation as to what happened.
Buzz! More’s the pity.
In Space … – Eve Online will continue to do crazy-awesome well, with their end-of-year numbers at the end of 2007 simply blowing peoples minds.
Ding! The rest of this prediction didn’t come true, but Trinity has ended a really strong year for the game, so I’m going to give this one to me.
Gutshot – The release of one of the new generation of heavyweights will prove devastating to a member of the old guard. A game we all think of today as stable and healthy will be a shadow of its former self by the end of the year.
Buzz! You have to remember, though, that I was assuming that WAR, PotBS, and Conan were all going to be released this year. Ahh well.
2007’s Winners: Warhammer Online, Eve Online, EverQuest 2, Guild Wars
Not grading on this one, but I think this was mostly right. Even if WAR didn’t release, I think it’s got a ton of mindshare going into next year.
2007’s Losers: Star Wars Galaxies, Gods and Heroes, Vanguard, Dark Age of Camelot
SWG doesn’t belong on this one, but the others seem pretty much right on. DAoC ‘lost’ a bit, I think, because now everybody knows Mythic is cribbing the best of its RvR system for WAR … meaning there’s what reason to play the older game again? I got asked a long while ago why Gods and Heroes was on here. In December of last year it still looked mighty promising. The answer then (and up through most of the summer) was that it just looked too generic to work. Despite my rising enthusiasm through the fall it looks like I wasn’t the only one that felt that way.
That means the grand total is-
Right: 6.5
Wrong: 5.5
Hey! I didn’t do to bad, all things considered. Go me.
Did I let myself off too easy here? Let me know about it. And if you want my MMOGnostications for 2008 … that’s tomorrow’s post.
7 comments7 Comments so far


I have to throw up some 2008 predictions, as I have failed to do so the last few years since I started blogging. I am also taking away your .5 on the EQ2 prediction. EQ2 subs have been down for a while and continue to decline from all data gathered. Not bashing the game, but I think the only success for EQ2 is with the core audience. Still looks to be a money maker for SOE.
I also like the DAoC nod at the end. Even with Mark Jacobs big “we will never do DAoC 2″ speech years ago, I think every DAoC player is realizing that WAR is every bit a DAoC 2. I fear for DAoC upon WARs launch. I don’t see it surviving in it’s current jumbled mess of expansions, content, and graphical engines.
Oh, and I absolutely did not want a DAoC 2 from Mythic, but I am slowly having to “eat crow” on this one, because it is obvious something went amiss in the time line of DAoC’s life that it will never recover from to become the game I wanted.
You will have to give him back the .5 on EQII. Subs are up, not down.
It’s easy Grimwell. Convince the suits to officially release the numbers in a manor that does not require two financial degrees to decipher. Until then, I’ll just trust in the Internet.
[...] for 2008. I thought it was quite a fun read to see how close he was to his predictions for 2007…and the point system was a nice touch. So, knowing a good idea when I see it, I thought I [...]
Oh come now, you know far better than to even lay such a silly trap.
1. I don’t have to prove anything to you.
2. You know me, more so than many on the Internet. So if you doubt me, you doubt me.
3. Neener! Neener!
[...] doing it, so I figured I’d give it a go too. I can’t wait till I see how right I am at the end [...]
**Quote**
Beggar’s Canyon – SOE is finally going to get off its ass and do *something* with Star Wars Galaxies.
Ding! I’m actually going to give this one to me. I never would have imagined the something to be ‘actually make the existing game something people would want to play’, but there you go. The housing event, beast mastery, the upcoming space stuff … SWG is looking really great in the here-and-now and the fans are taking note.
**End Quote**
How wrong can you be here?
Galaxies is at an all time population low
The game was made into a kiddie WoW clone, without any depth.
It doesn’t matter how much sugar you put on a turd, it still stinks.
Other than that you did not do to bad.
My Prediction/comment
If the next Star Wars MMO doesn;t have the Housing, Ships, Combat Professions, and crafting as SWG Originally did without the bugs it to will fail.