Apr 15
Always Been a Fan of Robot Girls
I have another piece up on GWJ, a little rant that sort of all tumbled out in one go on Sunday. I’ve um, been watching a lot of Ron Moore’s show. Right now just working my way through early season three. I expect to be caught up soon so I can start working through the current season. Oh Baltar. When will you ever learn not to trust the crazy Robo-females? There’s a life lesson in there somewhere I think.
They Sucked.
Their Stories Blew.
Many Are Just Copies.
They Look Amazing.
Some Are Programmed To Be Fun.
Eventually We’re Going To Need a Better Plan.
“Battlestar Galactica” is important. It’s not just a fantastic television show, a landmark series in the history of the medium. It’s not just a high water mark for the concept of ‘reimagining’ older stories. It’s important because Ron Moore and the show’s production crew absolutely destroy the crufty sameness of what ’sci-fi television is.’ The tropes of Star Trek and Star Wars are so familiar, so well-tread, that they’re almost played out. Sci-fi TV shows are still being made as if one mediocre show from the 60s is the template for modern storytelling.
In many ways games are operating in the same model.
1 Comment so far
Leave a comment





Great post as always.
If we ever get taken over by the robots that we create, we can only hope that they look as good as the fembots of BSG. They’re magically babelicious.
I’m trying to remember the last time I actually gave a shit about a story in a game. I’d have to say KOTOR or the Fallout series.
I think it’s all in the presentation. Some would argue that the Elder Scrolls games have a great storyline, but I’d rather have a full frontal lobotomy then have to READ through all of the “lore.”
Games like Portal and Bioshock seem to have the right idea. They tell a story using the gameplay and the environment in general.