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	<title>Comments on: Big WAR Features Cut</title>
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	<link>http://www.mmognation.com/2008/07/11/big-war-features-cut/</link>
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		<title>By: Links &#171; Book of Grudges</title>
		<link>http://www.mmognation.com/2008/07/11/big-war-features-cut/comment-page-1/#comment-106887</link>
		<dc:creator>Links &#171; Book of Grudges</dc:creator>
		<pubDate>Sun, 13 Jul 2008 04:51:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/?p=1164#comment-106887</guid>
		<description>[...] in how we feel. Keen takes a balanced view, as does Syp@Waaagh with some reservations. Matt at MMOGnation is disappointed and wonders if EA were connected. Snafzg@The Greenskin is angry but Cicadyn also posts an alternate [...]</description>
		<content:encoded><![CDATA[<p>[...] in how we feel. Keen takes a balanced view, as does Syp@Waaagh with some reservations. Matt at MMOGnation is disappointed and wonders if EA were connected. Snafzg@The Greenskin is angry but Cicadyn also posts an alternate [...]</p>
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		<title>By: 4 classes removed now... - The Older Gamers Forums</title>
		<link>http://www.mmognation.com/2008/07/11/big-war-features-cut/comment-page-1/#comment-106503</link>
		<dc:creator>4 classes removed now... - The Older Gamers Forums</dc:creator>
		<pubDate>Sat, 12 Jul 2008 03:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/?p=1164#comment-106503</guid>
		<description>[...] (Greenskin) Hammerer (Dwarf) Blackguard (Dark Elf) Knight of the Blazing Sun (Empire)  Source:  MMOG Nation ? Big WAR Features Cut     __________________  Tinman_au    &quot;It&#039;s a SERVICE. Not a game. It&#039;s a WORLD. Not a game. [...]</description>
		<content:encoded><![CDATA[<p>[...] (Greenskin) Hammerer (Dwarf) Blackguard (Dark Elf) Knight of the Blazing Sun (Empire)  Source:  MMOG Nation ? Big WAR Features Cut     __________________  Tinman_au    &quot;It&#8217;s a SERVICE. Not a game. It&#8217;s a WORLD. Not a game. [...]</p>
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		<title>By: theremedy</title>
		<link>http://www.mmognation.com/2008/07/11/big-war-features-cut/comment-page-1/#comment-106309</link>
		<dc:creator>theremedy</dc:creator>
		<pubDate>Fri, 11 Jul 2008 21:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/?p=1164#comment-106309</guid>
		<description>&quot;Now the keep and siege warfare leads dramatically up to … ?&quot;

Big giant purple bubbles that you can&#039;t get into!</description>
		<content:encoded><![CDATA[<p>&#8220;Now the keep and siege warfare leads dramatically up to … ?&#8221;</p>
<p>Big giant purple bubbles that you can&#8217;t get into!</p>
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		<title>By: theremedy</title>
		<link>http://www.mmognation.com/2008/07/11/big-war-features-cut/comment-page-1/#comment-106294</link>
		<dc:creator>theremedy</dc:creator>
		<pubDate>Fri, 11 Jul 2008 21:06:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/?p=1164#comment-106294</guid>
		<description>You also have the problem of lag. With an abundance of cities you had each race defending their own. Now you have all 6 races coming together to fight over 1 of 2. And if the servers are say about 3k each and 1k shows up... that&#039;s a lot of people to animate.</description>
		<content:encoded><![CDATA[<p>You also have the problem of lag. With an abundance of cities you had each race defending their own. Now you have all 6 races coming together to fight over 1 of 2. And if the servers are say about 3k each and 1k shows up&#8230; that&#8217;s a lot of people to animate.</p>
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		<title>By: Michael</title>
		<link>http://www.mmognation.com/2008/07/11/big-war-features-cut/comment-page-1/#comment-106282</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 11 Jul 2008 20:54:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/?p=1164#comment-106282</guid>
		<description>Well, the issue with the EQ2 launch cities wasn&#039;t that there was only two of them - the issues it that they were huge, sprawling, over-zoned messes. They&#039;re nightmarish to navigate, and a significant number of the at-launch zones shipped were &quot;City&quot; zones, which tells you something right there. :)

My worry with WAR cutting these cities is that those capital cities once sat at the end of a long string of content. Now the keep and siege warfare leads dramatically up to ... ?</description>
		<content:encoded><![CDATA[<p>Well, the issue with the EQ2 launch cities wasn&#8217;t that there was only two of them &#8211; the issues it that they were huge, sprawling, over-zoned messes. They&#8217;re nightmarish to navigate, and a significant number of the at-launch zones shipped were &#8220;City&#8221; zones, which tells you something right there. :)</p>
<p>My worry with WAR cutting these cities is that those capital cities once sat at the end of a long string of content. Now the keep and siege warfare leads dramatically up to &#8230; ?</p>
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		<title>By: theremedy</title>
		<link>http://www.mmognation.com/2008/07/11/big-war-features-cut/comment-page-1/#comment-106272</link>
		<dc:creator>theremedy</dc:creator>
		<pubDate>Fri, 11 Jul 2008 20:43:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/?p=1164#comment-106272</guid>
		<description>I&#039;m not kicking a guy while it&#039;s down but didn&#039;t you guys just talk about on massively speaking about how it was crazy for eq2 to release with only 2 capital cities? I&#039;d rather see them delay the game another 6 months and at least have 4.

Also I pose a question... who&#039;s fault do you think this is, EA or Mythic?</description>
		<content:encoded><![CDATA[<p>I&#8217;m not kicking a guy while it&#8217;s down but didn&#8217;t you guys just talk about on massively speaking about how it was crazy for eq2 to release with only 2 capital cities? I&#8217;d rather see them delay the game another 6 months and at least have 4.</p>
<p>Also I pose a question&#8230; who&#8217;s fault do you think this is, EA or Mythic?</p>
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		<title>By: Snafzg</title>
		<link>http://www.mmognation.com/2008/07/11/big-war-features-cut/comment-page-1/#comment-106135</link>
		<dc:creator>Snafzg</dc:creator>
		<pubDate>Fri, 11 Jul 2008 17:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmognation.com/?p=1164#comment-106135</guid>
		<description>If you want to read my original thoughts, feel free to click my name. I am extremely disappointed by this but I think it could be a lot worse. As long as this stuff is freely patched into the game within the first few months, I think they can save their asses.</description>
		<content:encoded><![CDATA[<p>If you want to read my original thoughts, feel free to click my name. I am extremely disappointed by this but I think it could be a lot worse. As long as this stuff is freely patched into the game within the first few months, I think they can save their asses.</p>
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