Archive for the 'Bioware' Category
Good Luck To Mark Jacobs, Mythic
It seems likely that if you have this feed in your reader, you are already aware of Mark Jacobs’ departure from Mythic Entertainment this week. His departure marks the end of an era for the company, something Scott Jennings does a great job of discussing over at Broken Toys. An unnamed source that spoke to Massively’s Tracey John (so cool to be able to say that) noted that the departure was something of a shock to the company. Just the same, everyone there is hopeful about their upcoming collaboration with BioWare.
Sanya clarifies exactly what that collaboration is likely to look like, using a fantastic fruit metaphor.
If EA sold fruit, they would have a Vice President of Citrus, and bananas would have their own VP. If the fruit selling version of EA acquired a studio that sold kumquats, that studio would be assigned to the VP of Citrus, even though there is room for debate as to whether or not kumquats are “citrus” or something else entirely.
While my personal view of the industry differs pretty significantly with Mark’s, it’s hard not to appreciate the dedication and enthusiasm the man had for online gaming, Mythic as a company, and Warhammer as a game.
Good luck, sir, in your next endeavor. A big good luck and congratulations on what I hope is great, amazing things for the Mythic Entertainment crew.
3 commentsRecognizing Something Special
I didn’t embed the Tython video from BioWare last week, but I meant to. I actually took a couple days to watch it because the end of my week was busy and hectic; when I did my jaw dropped. I mean, dropped open. Physically, with distance. To say that it’s impressive is an enormous understatement. It’s gripping, it’s compelling, it yanks you off your feet. I have a comparison for you to watch. Pay attention to everything in the Old Republic video, of course, but look at how much fun the actual in-game footage looks too.
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On AAA Fantasy MMOs as ‘Solved Problems’
A while back Steve Danuser put up a post weighing in on the fate of Tabula Rasa. His was but one of many, with Scott, Damion, Eric, and Adam all putting in their two cents as well. I can’t hope to add anything to this discussion that hasn’t already been mulled by these guys, but I do want to clarify something that Steve links into. He says, “So if these guys are so smart, and if making a AAA epic fantasy MMO is a solved problem, then why did so many games have a rough year in 2008?”
“Making a AAA fantasy game is a solved problem” is something I said in my 2008 MMO wrapup on Gamasutra, and it’s something I’ve said frequently in the past. And I mean it. AAA fantasy games are ‘solved’, the formulae is complete, development and iteration on that particular niche of the niche market can stop now.
I never said anything about making one being easy.
19 commentsMMOGnosticating 2009 (vBlog style)
Instead of the usual enormous blog post (which I used both in 2007 and 2006) I decided to take a different tack this year. Below are embedded a pair of videos running down my thoughts on the upcoming year. Enjoy!
How did I do, 2008?
A year ago, at the close of 2007, I threw out some prognostications about the coming 12 months. Those months have now passed and it’s time to pay the piper. Just as with last year I’m going to grade my predictions on a straight pass/fail basis; percentages are for actuarials.
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What I Want for Christmas 2008
Seeing as I actually got a lot of the presents I asked for this year, I can’t help but pitch in and ask Santa for some more goodies next year. Every year, around the world, we secularly ask ‘Saint Nick’ for loot under the Christmas tree. I’ll try not to buck the trend. As I’ve put out for the last two years, here is what I want to see under the MMO industry tree figuratively for the next twelve months. Come on, MMO industry: gimme some pretty packages!
Here’s what I want for my 2009 year in MMOs:
- Mega-quantities of awesome from SOE. Agency, Free Realms, and DC Universe Online are all very near the top of my awesomedar. I am really looking forward to the Free Realms Beta, and my hope is that Agency will go into Beta at some point near the end of the year. I don’t imagine we’ll be seeing much of DCUO publicly, but at least one more chance to play that kickass demo would be much appreciated.
- An ongoing stream of content from BioWare about The Old Republic. Not only am I personally really thrilled that we’re finally getting something, professionally I can’t get enough of that SWTOR.
- The lads at 38 have told us that we should see real news on Copernicus sometime in early summer. I want their kickoff to be a huge splash, their content to be incredibly well-received, and their design to be absolutely inspired. I’ll be straight: I think they’ve got a long haul ahead of them. The fantasy genre is going to be hell and a half to enter as a direct competitor to WoW. But if they want to give it a try, who am I to stand in their way or do anything but cheerlead from the sidelines?
- After one of my favorite interviews of the year with two gents from Red 5, I have been obsessed about getting more details on their game. I would absolutely love to know what the hell they’re doing down there. More than any other ‘dark’ company right now, Red 5 is making the game that I’m desperate to explore. Here’s hoping they give us a bit more insight on their plans thiscoming year.
- I’m greedy, I know, but I really want a look at Guild Wars 2 as well. It’s been more than a year since Arena.net put out Eye of the North, and GW2 was well along in development back in that point. While I completely understand why it’s not out yet, the tomb-like silence that we’ve seen from the company on the topic of their sequel to their groundbreaking title has been a bit unnerving. I really hope Arena will finally be able to throw back the curtain and give us a look at the goods.
- Tons of success to my fellow MMO bloggers and podcasters, be they industry paragons like Scott or enthusiast juggernauts like Tim (Van Hemlock). While I know I don’t contribute a lot from this domain much any more, I’d like to think that the MMOblogosphere is a pretty darn special place to be hanging your hat. Here’s hoping it continues in 2009.
- Continued good gaming vibes and personal connections between myself and my guilds! A year ago I was a boring-as-hell soloer, and now I have a community in all three of my primary MMOs! I hope that 2009 finds me growing even closer to the Podcasters of Bree, Revelry and Honor, and What Would Thrall Do.
- The will, intelligence, writing skill, and patience required to run Massively.com. I’ll be honest, a year ago I never in a million years would have imagined I’d be running an MMO news site. It’s exactly, precisely what I’ve been working towards for the last few years and I feel incredibly lucky to be here. It’s hard, it’s challenging, it’s stressful, and to be honest it doesn’t pay that well. But it’s Massively, and I’ve got lots and lots of love.
- The energy to recommit to doing the MMOG Nation Broadcast … a podcast that should be returning soon!
- And, of course, the dedication to keep the feed alive here at MMOG Nation.
Feel free to drop in what presents you want from the industry next year in the comments.
Comments are off for this postSWTOR to be Microtransactional
SWTOR is going to be microtransaction-based.
“The Star Wars online MMO [is a] mid-session game, microtransaction-based. You’ll be hearing more about those in the February [conference] call.” According to the game news site, “Mid-session” refers to the amount of time the game is typically played within a gaming session. “In this context, it seems that EA might be positioning The Old Republic as an alternative to MMOs that traditionally emphasize longer play sessions and charge users only on a monthly basis.”
This is the greatest/scariest/most amazing news day I’ve seen in a while. Yikes.
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