<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>MMOG Nation &#187; DCUO</title>
	<atom:link href="http://www.mmognation.com/category/soe/dcuo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmognation.com</link>
	<description></description>
	<lastBuildDate>Sun, 15 May 2011 10:59:52 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>SOE Back Online</title>
		<link>http://www.mmognation.com/2011/05/15/soe-back-online/</link>
		<comments>http://www.mmognation.com/2011/05/15/soe-back-online/#comments</comments>
		<pubDate>Sun, 15 May 2011 10:59:52 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[DCUO]]></category>
		<category><![CDATA[SOE]]></category>

		<guid isPermaLink="false">http://www.mmognation.com/?p=1791</guid>
		<description><![CDATA[SOE&#8217;s game and web content servers are back online. In order to log back into the games, you&#8217;ll need to reset your password. Everyone affected by the breach can make use of identity theft protection, and the details to make use of that are available on SOE&#8217;s site.
Finally, all the games are offering a &#8216;welcome [...]]]></description>
			<content:encoded><![CDATA[<p>SOE&#8217;s game and web content servers are back online. In order to log back into the games, you&#8217;ll <a href="https://account.station.sony.com/cam/resetRequired/resetPassword!input.action?theme=soe">need to reset your password</a>. Everyone affected by the breach can make use of identity theft protection, and <a href="http://www.soe.com/securityupdate/debix.vm">the details to make use of that</a> are available on SOE&#8217;s site.</p>
<p>Finally, all the games are offering a &#8216;welcome back&#8217; program of one kind or another. The <a href="http://www.soe.com/securityupdate/welcomeback/">complete list of what&#8217;s being handed out</a> is extensive.</p>
<p>See you online.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmognation.com/2011/05/15/soe-back-online/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>DCUO Launches January 11th</title>
		<link>http://www.mmognation.com/2010/12/21/dcuo-launches-january-11th/</link>
		<comments>http://www.mmognation.com/2010/12/21/dcuo-launches-january-11th/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 17:25:24 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[DCUO]]></category>
		<category><![CDATA[SOE]]></category>

		<guid isPermaLink="false">http://www.mmognation.com/?p=1788</guid>
		<description><![CDATA[
Dust off your cape: DC Universe Online has a release date. Yes, after a last minute delay pushed the MMO from Sony Online Entertainment past its original November launch, the company announced DC Universe Online is coming Jan. 11, 2011 for both PC and the PlayStation 3. If you live in the UK, look for [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-1789" title="dcuo_iconic_01" src="http://www.mmognation.com/wp-content/uploads/2010/12/dcuo_iconic_01-300x187.jpg" alt="dcuo_iconic_01" width="300" height="187" /></p>
<blockquote><p><em>Dust off your cape: DC Universe Online has a release date. Yes, after a last minute delay pushed the MMO from Sony Online Entertainment past its original November launch, the company announced DC Universe Online is coming Jan. 11, 2011 for both PC and the PlayStation 3. If you live in the UK, look for the game on Jan. 14, 2011.</em></p></blockquote>
<p>We&#8217;re gold, baby. Can&#8217;t even describe how good that feels. No promises about an increase in activity here anytime soon, but just had to pop up to mention it. Everybody go grab a pre-order so you can play as Batman in Legends. He&#8217;s crazy good. See you online!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmognation.com/2010/12/21/dcuo-launches-january-11th/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>I&#8217;m Stepping Away from Massively and Games Journalism</title>
		<link>http://www.mmognation.com/2009/02/11/im-stepping-away-from-massively-and-games-journalism/</link>
		<comments>http://www.mmognation.com/2009/02/11/im-stepping-away-from-massively-and-games-journalism/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 16:23:42 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[DCUO]]></category>
		<category><![CDATA[Massively]]></category>
		<category><![CDATA[SOE]]></category>

		<guid isPermaLink="false">http://www.mmognation.com/?p=1683</guid>
		<description><![CDATA[There&#8217;s a lot I could say, enough to fill many additional posts and bore the crap out of you. Suffice it to say, my life is changing and it&#8217;s all a bit surprising.
This month will mark the end of my tenure as managing editor for Massively.com, and a conclusion to my career as a games [...]]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a lot I could say, enough to fill many additional posts and bore the crap out of you. Suffice it to say, my life is changing and it&#8217;s all a bit surprising.</p>
<p>This month will mark the end of my tenure as managing editor for Massively.com, and a conclusion to my career as a games journalist. I have been offered, and accepted, a position as a game designer at the SOE-Austin studio. I&#8217;ll be working on the DC Universe Online project.</p>
<p>As a result of this new position my wife and I will be moving to Austin, Texas at the end of the month. We&#8217;ll be there in about two weeks, actually.</p>
<p><a href="http://www.gamerswithjobs.com/node/43625">I sat in on the Gamers With Jobs Conference Call for this week</a>, and talked a bit about this newness there too. Feel free to listen in.</p>
<p>Please be aware: Massively is not closing. This isn&#8217;t the result of a cutback, I haven&#8217;t been fired, the site is 100% awesome. In fact, Shawn Schuster is going to be taking over as the Managing Editor of the site. As a reader of the site as well as a blogger there, I&#8217;m super pumped about Shawn running the show. He&#8217;s a top-notch professional and a fantastic writer. I&#8217;m really looking forward to see what he does for the site.</p>
<p>So what does this mean? Well, I&#8217;m going to be stepping away from MMOG Nation for a few months while I completely reorient my life. There&#8217;s no reason I can&#8217;t keep blogging here, just have to aim for a civil tone and probably not do a lot of talking about specific games. Though I offer no guarantees I&#8217;m not going to gush over Free Realms.</p>
<p>And of course, I won&#8217;t be done podcasting. I won&#8217;t be on Massively Speaking every week, but I&#8217;ll try to drop in on SUWT and GWJCC if they&#8217;ll have me.</p>
<p>Feel free to drop questions in the comments, I&#8217;ll try to answer as best I can. And thanks, as always, for reading.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmognation.com/2009/02/11/im-stepping-away-from-massively-and-games-journalism/feed/</wfw:commentRss>
		<slash:comments>46</slash:comments>
		</item>
		<item>
		<title>On AAA Fantasy MMOs as &#8216;Solved Problems&#8217;</title>
		<link>http://www.mmognation.com/2009/01/26/on-aaa-fantasy-mmos-as-solved-problems/</link>
		<comments>http://www.mmognation.com/2009/01/26/on-aaa-fantasy-mmos-as-solved-problems/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 15:22:22 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[38 Studios]]></category>
		<category><![CDATA[Agency]]></category>
		<category><![CDATA[Champions]]></category>
		<category><![CDATA[Conan]]></category>
		<category><![CDATA[DCUO]]></category>
		<category><![CDATA[FreeRealms]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[STO]]></category>
		<category><![CDATA[SWTOR]]></category>
		<category><![CDATA[TR]]></category>
		<category><![CDATA[WAR]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://www.mmognation.com/?p=1673</guid>
		<description><![CDATA[A while back Steve Danuser put up a post weighing in on the fate of Tabula Rasa. His was but one of many, with Scott, Damion, Eric, and Adam all putting in their two cents as well. I can’t hope to add anything to this discussion that hasn’t already been mulled by these guys, but [...]]]></description>
			<content:encoded><![CDATA[<p>A while back Steve Danuser put up a post <a href="http://www.mobhunter.com/?p=398">weighing in on the fate of Tabula Rasa</a>. His was but one of many, with <a href="http://www.brokentoys.org/2009/01/16/perspectives/">Scott</a>, <a href="http://www.zenofdesign.com/2009/01/25/niche/">Damion</a>, <a href="http://www.eldergame.com/2009/01/19/hope-is-not-a-strategy/">Eric</a>, and <a href="http://t-machine.org/index.php/2009/01/16/we-need-to-talk-about-tabula-rasa-when-will-we-talk-about-tabula-rasa/">Adam</a> all putting in their two cents as well. I can’t hope to add anything to this discussion that hasn’t already been mulled by these guys, but I do want to clarify something that Steve links into. He says, <em>“So if these guys are so smart, and if making a AAA epic fantasy MMO is a solved problem, then why did so many games have a rough year in 2008?” </em></p>
<p>“Making a AAA fantasy game is a solved problem” is something <a href="http://www.gamasutra.com/php-bin/news_index.php?story=21613">I said in my 2008 MMO wrapup on Gamasutra</a>, and it’s something I’ve said frequently in the past. And I mean it. AAA fantasy games are ‘solved’, the formulae is complete, development and iteration on that particular niche of the niche market can stop now.</p>
<p>I never said anything about making one being easy.</p>
<p><span id="more-1673"></span>In fact, I’d probably be one of the last guys on the face of the planet to tell you anything associated with making an MMO is easy. I’ve never helped make one, I’m not a designer, but I definitely have had a lot of opportunities to see how challenging, strenuous, and sometimes soul-crushing it is to hew one of these beasts from the raw energies of human creativity.</p>
<p>When I said AAA fantasy games are a ‘solved’ problem, I mean purely from the design point of view. World of Warcraft is a niche fantasy title with simply enormous appeal. The mix of PvE, PvP, dungeons, instances, etc. etc is … if not perfect, then good enough for government work. At this particular place and time, I simply don’t see the market need for another huge-budgeted fantasy MMO. That niche is ‘filled’, and any new products trying to break into that niche will have an almost-impossible obstacle to overcome.</p>
<p>The problem with my outlook here, which you’ve probably already spotted, is that timeframes when you’re talking MMOs is always problematic. When the average MMO can take 3+ years to make, you’ve always got to be looking out ahead of where the market is right now. The games in development right now were probably kicked off after about two years of WoW; think about the huge difference in World of Warcraft’s design between 2006 and 2009. That’s a lot of supposition to make. And some suppositions from that timeframe haven’t paid off.</p>
<p>Warhammer and Conan were both made looking “beyond WoW”, with the hope and assumption that World of Warcraft players would want something kind of like what they’d already played, “but different”. Despite what their PR may have been, both of those titles were direct runs at WoW’s niche, and they both failed to achieve their goals as set out by the developers.</p>
<p>That said, I believe WAR is in a good position to grow based on the team’s extraordinary skill, dedication, and the very strong IP the game is rooted into. I worry about Conan. A lot.</p>
<p>All of this is the basis for my statement that AAA Fantasy games are ‘solved’, and simply reinforces my opinion that MMO developers should be seeking out a new niche in the market. Superhero MMOs are already on the move, with three different games vying for the position as pre-eminent title. That level of competition (something fantasy MMOs have had all along) is something I think will be extremely healthy for that genre.</p>
<p>Sci-fi has suffered mightily since the genre blossomed, but we’re now seeing a bunch of titles on the horizon that look like they’ll finally give that respectable storytelling milieu its due. The Old Republic is the obvious one, of course, but everything from Jumpgate Evolution to Star Trek Online has a chance to offer up that ‘perfect fit’. There are quite a few ‘real world’ MMOs in the works as well, and the free-to-play space is carving out niches AAA players didn’t even think about a few years back. A penguin MMO, a cartoon MMO, puzzle MMOs … it’s a cornucopia of goodness.</p>
<p>This, all this stuff above, is healthy. What SOE is doing (Free Realms, Agency, DCUO), what Cryptic is doing (Champions, Star Trek), is healthy. Even NCsoft (bless em’) made Tabula Rasa with the expectation that moving away from AAA fantasy was the right thing to do.</p>
<p>If you’re currently making a AAA fantasy MMO right now, my apologies if I’m offending you. Perhaps your game will be the one that gives that innovative twist on the MMO platform, pulls the rug out from under WoW, and ushers in a new era of multi-mmo supremacy.</p>
<p>Were I a betting man, though, I’d pass on that wager. World of Warcraft isn’t a game anymore. It’s a hobby, it’s a genre unto itself, it’s a culture … it’s an institution. And (at least in the short term) the house always wins.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmognation.com/2009/01/26/on-aaa-fantasy-mmos-as-solved-problems/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>MMOGnosticating 2009 (vBlog style)</title>
		<link>http://www.mmognation.com/2009/01/01/mmognosticating-2009-vblog-style/</link>
		<comments>http://www.mmognation.com/2009/01/01/mmognosticating-2009-vblog-style/#comments</comments>
		<pubDate>Thu, 01 Jan 2009 22:08:41 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[38 Studios]]></category>
		<category><![CDATA[Agency]]></category>
		<category><![CDATA[Champions]]></category>
		<category><![CDATA[CoH/CoV]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[DCUO]]></category>
		<category><![CDATA[EQII]]></category>
		<category><![CDATA[FreeRealms]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[RMT]]></category>
		<category><![CDATA[Red 5]]></category>
		<category><![CDATA[SOE]]></category>
		<category><![CDATA[SWTOR]]></category>
		<category><![CDATA[WAR]]></category>

		<guid isPermaLink="false">http://www.mmognation.com/?p=1633</guid>
		<description><![CDATA[Instead of the usual enormous blog post (which I used both in 2007 and 2006) I decided to take a different tack this year. Below are embedded a pair of videos running down my thoughts on the upcoming year. Enjoy!






]]></description>
			<content:encoded><![CDATA[<p>Instead of the usual enormous blog post (which I used both in <a href="http://www.mmognation.com/2007/12/30/mmognosticating-2008/">2007</a> and <a href="http://www.mmognation.com/2006/12/30/mmognosticating-2007/">2006</a>) I decided to take a different tack this year. Below are embedded a pair of videos running down my thoughts on the upcoming year. Enjoy!<br />
<center><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/V6FPLdCMajg&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/V6FPLdCMajg&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
</center></p>
<p><center><br />
<object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/lSMtXyGiM2U&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lSMtXyGiM2U&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object><br />
</center></p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmognation.com/2009/01/01/mmognosticating-2009-vblog-style/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>SOE&#8217;s Southern Front</title>
		<link>http://www.mmognation.com/2008/12/28/soes-southern-front/</link>
		<comments>http://www.mmognation.com/2008/12/28/soes-southern-front/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 05:52:37 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[DCUO]]></category>
		<category><![CDATA[SOE]]></category>
		<category><![CDATA[SWG]]></category>

		<guid isPermaLink="false">http://www.mmognation.com/?p=1609</guid>
		<description><![CDATA[
I finished up another gallery I thought you might find interesting to take a look at. This one was shot the same week as AGDC 2008, just a day after the conference ended. Myself and Elizabeth from Massively took a good hard look at DC Universe Online, and I shot a bunch of fun pictures [...]]]></description>
			<content:encoded><![CDATA[<p><center><img class="alignnone size-full wp-image-1610" title="3139693417_3b1506a5dc_s" src="http://www.mmognation.com/wp-content/uploads/2008/12/3139693417_3b1506a5dc_s.jpg" alt="3139693417_3b1506a5dc_s" width="75" height="75" /><img class="alignnone size-medium wp-image-1611" title="3139772387_8ab33beb18_s" src="http://www.mmognation.com/wp-content/uploads/2008/12/3139772387_8ab33beb18_s.jpg" alt="3139772387_8ab33beb18_s" width="75" height="75" /><img class="alignnone size-full wp-image-1612" title="3139778481_82ec802890_s" src="http://www.mmognation.com/wp-content/uploads/2008/12/3139778481_82ec802890_s.jpg" alt="3139778481_82ec802890_s" width="75" height="75" /></center></p>
<p>I finished up another gallery I thought you might find interesting to take a look at. This one was shot the same week as AGDC 2008, just a day after the conference ended. Myself and Elizabeth from Massively took a good hard look at DC Universe Online, and I shot a bunch of fun pictures to accompany the visit. <a href="http://www.flickr.com/photos/randomdialogue/sets/72157611709094558/">Check out our trip to SOE Austin</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmognation.com/2008/12/28/soes-southern-front/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>What I Want for Christmas 2008</title>
		<link>http://www.mmognation.com/2008/12/23/what-i-want-for-christmas-2008/</link>
		<comments>http://www.mmognation.com/2008/12/23/what-i-want-for-christmas-2008/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 22:38:59 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[38 Studios]]></category>
		<category><![CDATA[Agency]]></category>
		<category><![CDATA[DCUO]]></category>
		<category><![CDATA[EQII]]></category>
		<category><![CDATA[FreeRealms]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[Massively]]></category>
		<category><![CDATA[Player POV]]></category>
		<category><![CDATA[Red 5]]></category>
		<category><![CDATA[SWTOR]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://www.mmognation.com/?p=1569</guid>
		<description><![CDATA[Seeing as I actually got a lot of the presents I asked for this year, I can&#8217;t help but pitch in and ask Santa for some more goodies next year. Every year, around the world, we secularly ask &#8216;Saint Nick&#8217; for loot under the Christmas tree. I&#8217;ll try not to buck the trend. As I&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<p><img title="masseffectchristmascard" src="http://www.mmognation.com/wp-content/uploads/2008/12/masseffectchristmascard.jpg" alt="masseffectchristmascard" width="208" height="284" align="right" />Seeing as I actually <a href="http://www.mmognation.com/2007/12/23/what-i-want-for-christmas-2007/">got a lot of the presents I asked for this year</a>, I can&#8217;t help but pitch in and ask Santa for some more goodies next year. Every year, around the world, we secularly ask &#8216;Saint Nick&#8217; for loot under the Christmas tree. I&#8217;ll try not to buck the trend. As I&#8217;ve <a href=" http://www.mmognation.com/2006/12/23/what-i-want-for-christmas/">put out for the last two years</a>, here is what I want to see under the MMO industry tree figuratively for the next twelve months. Come on, MMO industry: gimme some pretty packages!</p>
<p>Here&#8217;s what I want for my 2009 year in MMOs:</p>
<ul>
<li>Mega-quantities of awesome from SOE. Agency, Free Realms, and DC Universe Online are all very near the top of my awesomedar. I am really looking forward to the Free Realms Beta, and my hope is that Agency will go into Beta at some point near the end of the year. I don&#8217;t imagine we&#8217;ll be seeing much of DCUO publicly, but at least one more chance to play that kickass demo would be much appreciated.</li>
<li>An ongoing stream of content from BioWare about <a href="http://www.massively.com/category/star-wars-the-old-republic">The Old Republic</a>. Not only am I personally really thrilled that we&#8217;re finally getting something, professionally I can&#8217;t get enough of that SWTOR.</li>
<li>The lads at 38 have told us that <a href="http://www.massively.com/2008/07/30/comic-con-08-38-studios-interview-reveals-ip-announcement-next/">we should see real news on Copernicus sometime in early summer</a>. I want their kickoff to be a huge splash, their content to be incredibly well-received, and their design to be absolutely inspired. I&#8217;ll be straight: I think they&#8217;ve got a long haul ahead of them. The fantasy genre is going to be hell and a half to enter as a direct competitor to WoW. But if they want to give it a try, who am I to stand in their way or do anything but cheerlead from the sidelines?</li>
<li>After one of my <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19796">favorite interviews of the year with two gents from Red 5</a>, I have been obsessed about getting more details on their game. I would absolutely love to know what the hell they&#8217;re doing down there. More than any other &#8216;dark&#8217; company right now, Red 5 is making the game that I&#8217;m desperate to explore. Here&#8217;s hoping they give us a bit more insight on their plans thiscoming year.</li>
<li>I&#8217;m greedy, I know, but <a href="http://www.mmognation.com/2007/08/13/face-the-nation-mike-obrien-and-jeff-strain/">I really want a look at Guild Wars 2</a> as well. It&#8217;s been more than a year <a href="http://www.mmognation.com/2007/08/14/arenanet-wrapup/">since Arena.net put out Eye of the North</a>, and GW2 was well along in development back in that point. While I completely understand why it&#8217;s not out yet, the tomb-like silence that we&#8217;ve seen from the company on the topic of their sequel to their groundbreaking title has been a bit unnerving. I really hope Arena will finally be able to throw back the curtain and give us a look at the goods.</li>
<li>Tons of success to my fellow MMO bloggers and podcasters, be they industry paragons like <a href="http://www.brokentoys.org/">Scott</a> or enthusiast juggernauts like Tim (<a href="http://blogs.chimpswithkeyboards.com/vanhemlock/">Van Hemlock</a>). While I know I don&#8217;t contribute a lot from this domain much any more, I&#8217;d like to think that the MMOblogosphere is a pretty darn special place to be hanging your hat. Here&#8217;s hoping it continues in 2009.</li>
<li>Continued good gaming vibes and personal connections between myself and my guilds! A year ago I was a boring-as-hell soloer, and now I have a community in all three of my primary MMOs! I hope that 2009 finds me growing even closer to the <a href="http://my.lotro.com/kinship-nimrodel-podcasters_of_bree/">Podcasters of Bree</a>, <a href="http://eq2players.station.sony.com/guilds/guild_profile.vm?guildId=2214101">Revelry and Honor</a>, and What Would Thrall Do.</li>
<li> The will, intelligence, writing skill, and patience required to run Massively.com. I&#8217;ll be honest, a year ago I never in a million years would have imagined I&#8217;d be running an MMO news site. It&#8217;s exactly, precisely what I&#8217;ve been working towards for the last few years and I feel incredibly lucky to be here. It&#8217;s hard, it&#8217;s challenging, it&#8217;s stressful, and to be honest it doesn&#8217;t pay that well. But it&#8217;s Massively, and I&#8217;ve got lots and lots of love.</li>
<li>The energy to recommit to doing the <a href="http://www.virginworlds.com/podcast.php?show=16&amp;ep=15">MMOG Nation Broadcast</a> &#8230; a podcast that should be returning soon!</li>
<li>And, of course, the dedication to keep the feed alive here at MMOG Nation.</li>
</ul>
<p>Feel free to drop in what presents you want from the industry next year in the comments.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmognation.com/2008/12/23/what-i-want-for-christmas-2008/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

